Environment Explorations: Exploration of different spaces
Sizzle: Revision of Cartoon Network Studios Intern Pitch, Summer 2016. Please email for full World Guide
Producer, Environment designer (bedroom), Props designer (carousel / circus tent), Storyboard Supervisor and Graphics Designer (picture book and wall drawings)
Short film in collaboration with modelers/set dressers/lighting team/SIM/animators:
Kenji Endo, Felege Gebru, Emily Reif, Emma Herold, Luci Coke, Vivian Morgowicz, Barb Meijer, Nellie Robinson, Ray Munoz
Aviation Academy: concept art
Baba Yaga : Assets for the tale Vaselisa the Beautiful.
Teotihuacan (WIP): Assets inspired by the pre-historic Teotihuacan culture.
Permadeath, 2017: Worked as part of a visual development team for a video game opera, premiering early 2018. Completed preliminary iterations of Aphrodite and the Team Phoebus Temple. Storyboarded a section of the libretto, a drama-oriented scene before the final battle. See final designs here.
Thumbnails of possible ideas for environments
First iteration of the Phoebus Temple
Another iteration of Phoebus Temple
Side view of iteration
Aerial view of the iteration
First iteration of the battle ground
Color experimentation of first iteration 1
Color experimentation of first iteration 2
Line work of battlefield with updated designs and more specificity